
Content Update 1/13/2021
1/13/2021
Big Hero 6 event is coming back
King Triton Tower Event is coming back
Sally’s Potent Potions event is coming back
Passholder Season 19 – Gizmoduck
**Character Refreshes**
Baloo
Basic
- Guaranteed to chain to adjacent target (chance to inflict Offense Down occurs on chain as well).
- Increased chance to inflict Offense Down by X%.
Special A
- Critical Chance Up now guaranteed.
- Now grants Speed Meter to any teammate, doubled on Wilds characters.
- Now calls the target teammate to use their basic attack on target opponent.
Special B
- Now guaranteed to convert 1 random Harmful effect on each teammate to Continuous Healing.
- +1 Harmful effect converted on Wilds teammates.
Passive
- Now guaranteed to activate with a Magic cost of 2.
- Upgrades that increased chance to activate now increase healing instead.
Shere Khan
Basic
- Now grants Shere Khan Stealth for 1 turn.
- Bonus damage now caps at 10 Harmful effects.
Special A
- If Shere Khan has Stealth, Continuous Damage from this attack can’t be resisted.
Special B
- If Shere Khan has Stealth, this attack can’t be evaded.
- Bonus damage now caps at 10 Harmful effects.
- If this attack defeats the target, Shere Khan gains X% Speed Meter.
Merida
Basic
- Chance to now repeat the attack per ‘Princess’ teammate.
- If Empowered, this ability is unavoidable starting at Level 1.
Special A
- If Empowered, chance to inflict Continuous Damage is guaranteed.
Special B
- If Empowered, Purge all Helpful effects from target opponent before damage and the attack is unavoidable starting at Level 2.
- Reduced Magic cost from 6->4 and initial Magic from 4->2. Damage has been decreased to account for this.
Passive A
- The first time Merida gains 4 Wisps gain Empowered and Guaranteed Crit.
- Empowered: adds additional properties to all of Merida’s abilities.
- Gain Bonus Offense per Wisp.
Pocahontas
Basic
- Removed chance to inflict Continuous Damage and replaced it with a chance to gain Haste for 2 turns. Chance increased per ‘Wilds’ teammate
Special A: Spirit of the Wolf
- Grants Speed Meter to primary target. If target is ‘Wilds’, grant Offense Up for 2 turns instead of 1 turn.
- All teammates adjacent to primary target gain Life Drain at Level 2.
- ‘Wilds’ teammates adjacent to primary target gain Speed meter at Level 2.
Special B: Colors of the Wind
- Cleanses 2 Harmful effects from all teammates.
- Cleanses 2 additional Harmful effects from ‘Wilds’ teammates.
- Heal all teammates with a bonus heal per Harmful effect cleansed.
Passive A: Spirit of the Deer
- Guaranteed to activate.
- Targets teammate with lowest Speed Meter and gives them Speed Meter. If Wilds, target gains Haste.
- Heals target. If target is at full HP, they gain Evasion.
Leader
- Additional percent bonuses for ‘Wilds Hero’ teammates.